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72
44
28
+28
420
9:9
17
0
+26%
43
75
16
-32
290
9:9
8
2
-17%
avantage aux équipes Inferno (M0)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:31s01:24s
Dégâts avec Glock en moyenne (par tour)
11.84.2
Dégâts des cocktails Molotov en moyenne (par tour)
11.22
Éliminations avec Tec-9 en moyenne par carte
21.3011
Dégâts avec Tec-9 en moyenne (par tour)
11.43.6
Éliminations avec AK47 en moyenne par carte
156.4203
Dégâts avec AK47 en moyenne (par tour)
58.925.2
Éblouissements par flash en moyenne sur une carte (opp)
4828
Fumigènes lancés en moyenne sur une carte
1614.3232
Échanges en moyenne par carte
7.023.3972
Informations
Map Analysis of Take Flyte vs Wanted Goons by the Bo3.gg Team
Take Flyte on Inferno Analysis
Take Flyte demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Take Flyte on Inferno were z0mb1e, who contributed 18 kills, and opportunity, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7559 overall damage.
On the defensive side of Inferno, Take Flyte held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Wanted Goons on Inferno Analysis
Inferno proved to be a challenging battleground for Wanted Goons, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Wanted Goons on Inferno included LittleBEER, who contributed 10 kills, and BAGEL, who added 10 kills. Despite their individual efforts, inflicting 5211 total damage, Wanted Goons couldn't prevent Take Flyte from securing victory on Inferno
On the defensive side of Inferno, Wanted Goons struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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