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avantage aux équipes Inferno (M1)
Historique Taux de victoire par carte 6 derniers mois
Inferno
100%
Vertigo
100%
Nuke
67%
Dust II
0%
Mirage
0%
Ancient
0%
Anubis
0%
Dernières 5 cartes
Inferno
100%
1
0
Vertigo
0%
0
0
Nuke
0%
0
0
Dust II
0%
0
0
Mirage
0%
0
0
Ancient
0%
0
0
Anubis
0%
0
0
Dernières 5 cartes
Inferno
0%
2
0
Vertigo
100%
2
0
Nuke
67%
3
0
Dust II
0%
1
0
Mirage
0%
0
1
Ancient
0%
2
1
Anubis
0%
2
0
Derniers résultats
Face à face
Matchs précédents
- pp
- ggggg
Informations
Map Analysis of Take Flyte Kings vs straykids by the Bo3.gg Team
Take Flyte Kings on Inferno Analysis
Take Flyte Kings demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Take Flyte Kings on Inferno were Frosty, who contributed 19 kills, and Panic, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8465 overall damage.
On the defensive side of Inferno, Take Flyte Kings held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
straykids on Inferno Analysis
Inferno proved to be a challenging battleground for straykids, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for straykids on Inferno included Reason, who contributed 21 kills, and BeastmaNN, who added 17 kills. Despite their individual efforts, inflicting 9796 total damage, straykids couldn't prevent Take Flyte Kings from securing victory on Inferno
On the defensive side of Inferno, straykids struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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