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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:32s01:23s
Dégâts des cocktails Molotov en moyenne (par tour)
6.52
Fumigènes lancés en moyenne sur une carte
2314.2369
Fumigènes lancés en moyenne sur une carte
2514.2369
Éliminations avec Glock en moyenne par carte
41.4531
Dégâts avec Glock en moyenne (par tour)
11.84.2
Fumigènes lancés en moyenne sur une carte
2414.2369
Dégâts des grenades HE en moyenne (par tour)
11.93.4
Dégâts avec Glock en moyenne (par tour)
12.44.2
Dégâts des cocktails Molotov en moyenne (par tour)
6.82
Historique Taux de victoire par carte 6 derniers mois
Nuke
60%
Train
27%
Anubis
17%
Inferno
10%
Dust II
8%
Mirage
5%
Ancient
1%
Dernières 5 cartes
Nuke
60%
35
8
Train
33%
3
7
Anubis
48%
21
34
Inferno
45%
31
8
Dust II
60%
10
31
Mirage
47%
38
5
Ancient
47%
38
11
Dernières 5 cartes
Nuke
0%
0
41
Train
60%
5
3
Anubis
65%
40
4
Inferno
55%
20
7
Dust II
68%
28
7
Mirage
52%
25
11
Ancient
46%
35
8
Derniers résultats
Face à face
Informations
Match analysis of SINNERS vs Fire Flux by the Bo3.gg Team
In the CS2 match between SINNERS and Fire Flux, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Anubis, Ancient, and victory was secured by SINNERS. The MVP of this match was ZEDKO.
SINNERS analytics
The team SINNERS secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Anubis. They also successfully set 0 bombs during the match.
The standout players for SINNERS were ZEDKO contributed 53 kills and beastik contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24757 overall damage.
On the defensive side, SINNERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Fire Flux analytics
The team Fire Flux managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Fire Flux were Banjo contributed 46 kills and S3NSEY contributed 46 kills. 24935 of total damage by Fire Flux could not prevent SINNERS from securing the victory
On the defensive side, Fire Flux struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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