Come on now dawg Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

14

13

2

+1

82

2:2

6

1

6.8

+25%

13

15

3

-2

98

0:2

3

0

6.3

0%

6

14

3

-8

54

1:2

0

0

4.5

-7%

5

16

2

-11

49

1:3

1

0

3.9

-35%

2

14

2

-12

37

1:2

0

0

3.4

-32%

Total

40

72

12

-32

320

5:11

10

1

5.0

-10%

Sashi Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

19

7

6

+12

117

4:2

7

0

8.7

+60%

18

8

3

+10

118

4:1

6

0

8.4

+45%

16

7

3

+9

83

1:1

4

0

6.8

+26%

9

6

7

+3

65

1:1

2

1

6.0

+9%

10

12

11

-2

79

1:0

3

0

5.9

0%

Total

72

40

30

+32

462

11:5

22

1

7.1

+28%

avantage aux équipes Vertigo (M0)
Informations
Map Analysis of Come on now dawg vs Sashi by the Bo3.gg Team

Sashi on Vertigo Analysis

Sashi demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sashi on Vertigo were MistR, who contributed 19 kills, and Cabbi, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7392 overall damage.


On the defensive side of Vertigo, Sashi held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Come on now dawg on Vertigo Analysis

Vertigo proved to be a challenging battleground for Come on now dawg, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Come on now dawg on Vertigo included Junyme, who contributed 14 kills, and notaN, who added 13 kills. Despite their individual efforts, inflicting 5113 total damage, Come on now dawg couldn't prevent Sashi from securing victory on Vertigo


On the defensive side of Vertigo, Come on now dawg struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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