Run or Die Tableau des résultats Mirage (M0)

+/-

SCORES DES RONDS

18

19

4

-1

75

3:0

4

0

6.4

-13%

18

23

1

-5

72

6:4

6

0

6.0

-10%

12

21

2

-9

79

3:3

3

1

5.7

-16%

15

21

3

-6

72

1:4

3

2

5.5

-4%

12

22

4

-10

50

1:1

4

0

4.7

-22%

Total

75

106

14

-31

349

14:12

20

3

5.7

-13%

Sangal Tableau des résultats Mirage (M0)

+/-

SCORES DES RONDS

MVP

29

14

11

+15

124

4:0

6

0

8.4

+46%

25

16

3

+9

99

2:4

7

1

7.1

+32%

22

16

4

+6

81

3:3

5

0

6.8

+11%

16

15

6

+1

73

2:1

4

0

5.9

+5%

14

14

4

0

51

1:6

3

1

4.9

0%

Total

106

75

28

+31

427

12:14

25

2

6.6

+19%

avantage aux équipes Mirage (M0)
Informations
Map Analysis of Run or Die vs Sangal by the Bo3.gg Team

Sangal on Mirage Analysis

Sangal demonstrated their prowers on Mirage, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sangal on Mirage were kory, who contributed 29 kills, and kyuubii, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 11102 overall damage.


On the defensive side of Mirage, Sangal held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Run or Die on Mirage Analysis

Mirage proved to be a challenging battleground for Run or Die, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Run or Die on Mirage included SENSEi, who contributed 18 kills, and j3kie, who added 18 kills. Despite their individual efforts, inflicting 9064 total damage, Run or Die couldn't prevent Sangal from securing victory on Mirage


On the defensive side of Mirage, Run or Die struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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