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Permitta Tableau des résultats Nuke (M1)

+/-

SCORES DES RONDS

23

9

2

+14

97

3:2

5

0

7.8

+23%

21

15

5

+6

93

3:0

5

1

7.7

+31%

17

12

4

+5

93

2:0

5

0

6.9

+10%

17

13

4

+4

74

3:3

3

0

6.3

+7%

9

16

7

-7

75

4:1

2

1

6.2

-13%

Total

87

65

22

+22

433

15:6

20

2

7.0

+11%

ThunderFlash Tableau des résultats Nuke (M1)

+/-

SCORES DES RONDS

20

17

0

+3

84

1:4

4

1

6.7

+7%

12

17

1

-5

69

2:3

3

0

5.4

-9%

12

20

4

-8

64

2:4

2

0

5.3

-21%

9

17

5

-8

66

1:3

3

1

5.2

-10%

10

18

4

-8

60

0:1

3

1

5.2

-22%

Total

63

89

14

-26

343

6:15

15

3

5.5

-11%

avantage aux équipes Nuke (M1)
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Map Analysis of Permitta vs ThunderFlash by the Bo3.gg Team

Permitta on Nuke Analysis

Permitta demonstrated their prowers on Nuke, securing 15 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Permitta on Nuke were SKRZYNKA, who contributed 23 kills, and iso, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 9095 overall damage.


On the defensive side of Nuke, Permitta held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Nuke Analysis

Nuke proved to be a challenging battleground for ThunderFlash, as they managed to secure 6 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Nuke included asran, who contributed 20 kills, and Mride, who added 12 kills. Despite their individual efforts, inflicting 7205 total damage, ThunderFlash couldn't prevent Permitta from securing victory on Nuke


On the defensive side of Nuke, ThunderFlash struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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