avantage aux équipes Inferno (M2)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec Glock en moyenne (par tour)
12.53.9
Éliminations avec cocktails Molotov en moyenne par carte
11.0818
Dégâts des cocktails Molotov en moyenne (par tour)
72
Éliminations avec USP en moyenne par carte
21.6107
Dégâts avec USP en moyenne (par tour)
254.7
Durée des éblouissements par flash en moyenne sur une carte (sec)
00:30s00:38s
Éblouissements par flash en moyenne sur une carte (opp)
2629
Pourcentage de tirs à la tête
46%15%
Éliminations avec AK47 en moyenne par carte
56.6606
Dégâts avec AK47 en moyenne (par tour)
68.125.3
Informations
Map Analysis of Liquid vs Party Astronauts by the Bo3.gg Team
Liquid on Inferno Analysis
Liquid demonstrated their prowers on Inferno, securing 6 out of 8 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Liquid on Inferno were skullz, who contributed 11 kills, and YEKINDAR, who added 7 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 3473 overall damage.
On the defensive side of Inferno, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Party Astronauts on Inferno Analysis
Inferno proved to be a challenging battleground for Party Astronauts, as they managed to secure 2 out of 8 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Party Astronauts on Inferno included WolfY, who contributed 6 kills, and cxzi, who added 6 kills. Despite their individual efforts, inflicting 2586 total damage, Party Astronauts couldn't prevent Liquid from securing victory on Inferno
On the defensive side of Inferno, Party Astronauts struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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