avantage aux équipes Ancient (M3)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:35s01:27s
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:30s00:38s
Éblouissements par flash en moyenne sur une carte (opp)
6929
Éliminations avec Galil en moyenne par carte
61.8161
Dégâts avec Galil en moyenne (par tour)
27.35.7
Dégâts avec USP en moyenne (par tour)
14.34.7
Dégâts (total/round)
49273
Score du joueur (round)
43611011
Score du joueur (round)
35101011
Score du joueur (round)
38681011
Informations
Map Analysis of Liquid vs Party Astronauts by the Bo3.gg Team
Liquid on Ancient Analysis
Liquid demonstrated their prowers on Ancient, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Liquid on Ancient were skullz, who contributed 21 kills, and NAF, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8671 overall damage.
On the defensive side of Ancient, Liquid held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Party Astronauts on Ancient Analysis
Ancient proved to be a challenging battleground for Party Astronauts, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Party Astronauts on Ancient included WolfY, who contributed 14 kills, and chop, who added 15 kills. Despite their individual efforts, inflicting 8019 total damage, Party Astronauts couldn't prevent Liquid from securing victory on Ancient
On the defensive side of Ancient, Party Astronauts struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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