Nuke
16 - 10
Vertigo
8 - 16
Inferno
13 - 16
Genk Tableau des résultats Inferno (M3)

+/-

SCORES DES RONDS

26

20

6

+6

84

3:3

6

1

7.0

+7%

17

18

4

-1

61

4:2

4

0

5.9

-5%

14

20

7

-6

75

3:5

3

1

5.8

-10%

19

18

5

+1

72

2:4

5

0

5.7

+4%

16

23

7

-7

57

1:2

4

0

5.0

-8%

Total

92

99

29

-7

350

13:16

22

2

5.9

-2%

Endpoint Tableau des résultats Inferno (M3)

+/-

SCORES DES RONDS

26

19

6

+7

93

7:2

6

0

7.5

+10%

23

17

8

+6

100

4:1

8

0

7.3

+18%

21

18

6

+3

84

2:1

6

0

6.4

+14%

16

24

5

-8

55

2:4

3

0

4.8

-11%

10

17

5

-7

35

1:5

2

0

4.1

-34%

Total

96

95

30

+1

366

16:13

25

0

6.0

-1%

avantage aux équipes Inferno (M3)
Informations
Map Analysis of Genk vs Endpoint by the Bo3.gg Team

Endpoint on Inferno Analysis

Endpoint demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Inferno were Nertz, who contributed 26 kills, and HeavyGod, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10625 overall damage.


On the defensive side of Inferno, Endpoint held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Genk on Inferno Analysis

Inferno proved to be a challenging battleground for Genk, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Genk on Inferno included Ryu, who contributed 26 kills, and ReFuZR, who added 17 kills. Despite their individual efforts, inflicting 10158 total damage, Genk couldn't prevent Endpoint from securing victory on Inferno


On the defensive side of Inferno, Genk struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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