Justice For Tomorrow Tableau des résultats

+/-

SCORES DES CARTES

65

33

10

+32

106

10:3

21

2

Train9.3

8.0

+52%

43

36

18

+7

85

5:2

10

0

Train6.3

6.4

-1%

46

40

16

+6

82

7:6

13

0

Train6.3

6.3

+15%

46

36

4

+10

58

3:2

10

1

Train5.3

6.0

+23%

39

49

16

-10

80

11:14

10

0

Train6.4

5.6

+12%

Total

239

194

64

+45

412

36:27

64

3

Train6.7

6.5

+20%

MANTRA Tableau des résultats

+/-

SCORES DES CARTES

49

47

2

+2

72

3:2

13

2

Train5.5

6.5

+4%

44

47

10

-3

82

5:6

10

1

Train6.4

6.2

+16%

44

50

19

-6

79

10:15

12

0

Train7

6.2

-8%

29

51

13

-22

58

6:7

6

2

Train4.5

5.1

-24%

28

47

12

-19

57

3:6

10

0

Train4.6

5.0

-22%

Total

194

242

56

-48

346

27:36

51

5

Train5.6

5.8

-7%

Clash.gg 3 cases
Avantages des équipes

Cartes

Score

6.6

5.7

Train1.1

Manches gagnées

26

19

Train0

Éliminations

167

140

Train0

Dégâts

17.89K

16.02K

Train0

Économie

1.33M

1.2M

Train43000

Enregistrements Match

Record/Temps/Carte

Val/M

Établi par

Adversaire

Éliminations avec Tec-9 en moyenne par carte

  •  Anubis

21.3022

Éliminations avec Galil en moyenne par carte

  •  Anubis

51.8162

Assistances en moyenne par carte

  •  Anubis

84.4987

Clutch (adversaires)

  •  Anubis

2

Tirs à la tête (total/carte)

  •  Dust II

238

Pourcentage de tirs à la tête

  •  Dust II

43%16%

Score du joueur (round)

  •  Dust II

44891010

Score du joueur (round)

  •  Dust II

36951010

Multikills x-

  •  Dust II

4

Multikills x-

  •  Dust II

4

Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Choix & interdictions

Il n'y a actuellement aucune information liée à ce choix de cartes
Historique Taux de victoire par carte 6 derniers mois

Train

100%

Nuke

67%

Anubis

57%

Dust II

40%

Inferno

40%

Ancient

27%

Mirage

0%

Dernières 5 cartes

Train

100%

1

0

Nuke

0%

0

2

fb
fb

Anubis

100%

2

0

g

Dust II

0%

1

0

Inferno

0%

0

2

Ancient

33%

3

0

p
g
p

Mirage

0%

2

0

p
p

Dernières 5 cartes

Train

0%

1

1

Nuke

67%

3

7

g
p

Anubis

43%

7

4

g
p
p
fb
p

Dust II

40%

5

4

p
p
fb
g
p

Inferno

40%

5

8

p
fb
p
g
p

Ancient

60%

5

4

p
g
p
g
fb

Mirage

0%

0

13

fb
fb
fb
fb
fb
Derniers résultats
Face à face
Les équipes ne se sont pas rencontrées au cours des 6 derniers mois
Matchs précédents
Informations
Match analysis of Justice For Tomorrow vs MANTRA by the Bo3.gg Team

In the CS2 match between Justice For Tomorrow and MANTRA, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Anubis, Dust II, Train, and victory was secured by Justice For Tomorrow. The MVP of this match was ELFMELK.


Justice For Tomorrow analytics

The team Justice For Tomorrow secured 39 out of 64 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Train. They also successfully set 5 bombs during the match.


The standout players for Justice For Tomorrow were ELFMELK contributed 65 kills and Kasze contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 25448 overall damage.


On the defensive side, Justice For Tomorrow held their ground firmly, successfully defending 23 bomb plants. Their defensive coordination and site control proved to be crucial.


MANTRA analytics

The team MANTRA managed to secure 25 out of 64 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.


The standout players for MANTRA were cookie contributed 49 kills and SkulL contributed 44 kills. 22264 of total damage by MANTRA could not prevent Justice For Tomorrow from securing the victory


On the defensive side, MANTRA struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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