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Dust II
10 - 16
Train
16 - 4
Nuke
13 - 16
IN.GAME Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

20

21

7

-1

105

6:2

5

0

7.3

+4%

22

16

0

+6

85

0:3

7

1

6.6

+14%

22

15

5

+7

69

2:3

5

1

6.4

+8%

10

19

5

-9

47

1:2

2

0

4.7

-28%

11

18

4

-7

58

1:6

3

0

4.6

-16%

Total

85

89

21

-4

363

10:16

22

2

5.9

-4%

Trident Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

24

15

7

+9

98

3:2

9

1

7.7

+23%

18

15

5

+3

77

4:0

3

2

6.8

+10%

16

21

2

-5

61

5:2

3

0

5.7

-10%

17

15

1

+2

77

1:5

5

0

5.5

+21%

14

19

5

-5

58

3:1

2

1

5.4

-8%

Total

89

85

20

+4

371

16:10

22

4

6.2

+7%

avantage aux équipes Dust II (M1)
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Map Analysis of IN.GAME vs Trident by the Bo3.gg Team

Trident on Dust II Analysis

Trident demonstrated their prowers on Dust II, securing 15 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Trident on Dust II were Norwi, who contributed 24 kills, and clax, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9639 overall damage.


On the defensive side of Dust II, Trident held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


IN.GAME on Dust II Analysis

Dust II proved to be a challenging battleground for IN.GAME, as they managed to secure 11 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for IN.GAME on Dust II included L4F, who contributed 20 kills, and Xant3r, who added 22 kills. Despite their individual efforts, inflicting 9442 total damage, IN.GAME couldn't prevent Trident from securing victory on Dust II


On the defensive side of Dust II, IN.GAME struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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