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33
66
8
-33
258
3:12
6
0
Mirage4.5
-32%
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec AWP en moyenne par carte
116.4049
Éliminations avec Glock en moyenne par carte
31.4482
Éliminations avec Glock en moyenne par carte
31.4482
Pourcentage de tirs à la tête
40%15%
Éliminations avec M4A1 en moyenne par carte
84.4189
Dégâts en moyenne (par tour)
137.91871.7
Round rapide (sec)
00:27s01:55s
Round rapide (sec)
00:29s01:55s
Composition de l'équipe
Composition de l'équipe
- —
- Titulaire
- Titulaire
- Titulaire
- —
Historique Taux de victoire par carte 6 derniers mois
Ancient
47%
Nuke
43%
Anubis
40%
Dust II
33%
Mirage
22%
Inferno
0%
Vertigo
0%
Dernières 5 cartes
Ancient
77%
13
0
Nuke
0%
0
3
Anubis
67%
12
2
Dust II
0%
2
2
Mirage
67%
9
0
Inferno
33%
9
1
Vertigo
0%
0
0
Dernières 5 cartes
Ancient
30%
10
0
Nuke
43%
7
0
Anubis
27%
11
1
Dust II
33%
3
0
Mirage
45%
11
0
Inferno
33%
3
2
Vertigo
0%
0
1
Derniers résultats
Face à face
Informations
Match analysis of GR vs Clutch by the Bo3.gg Team
In the CS2 match between GR and Clutch, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by GR. The MVP of this match was weqt2.
GR analytics
The team GR secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for GR were weqt2 contributed 19 kills and Spaceee contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6819 overall damage.
On the defensive side, GR held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Clutch analytics
The team Clutch managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Clutch were DREAMEATERR contributed 11 kills and IZR contributed 8 kills. 3875 of total damage by Clutch could not prevent GR from securing the victory
On the defensive side, Clutch struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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