Eternal Fire Tableau des résultats Dust II (M3)

+/-

SCORES DES RONDS

18

12

4

+6

73

4:2

5

0

6.7

+9%

19

15

5

+4

86

3:2

7

0

6.4

+4%

16

15

2

+1

56

2:2

4

0

6.1

-11%

14

14

5

0

69

3:2

2

0

6.0

+7%

13

15

9

-2

75

1:2

2

0

5.9

-5%

Total

80

71

25

+9

360

13:10

20

0

6.2

+1%

3DMAX Tableau des résultats Dust II (M3)

+/-

SCORES DES RONDS

21

14

6

+7

90

3:4

5

1

6.9

+20%

18

18

8

0

87

2:3

5

0

6.6

+11%

14

14

3

0

71

3:0

4

1

6.2

-6%

12

17

2

-5

69

1:3

0

1

5.5

-14%

6

17

2

-11

36

1:3

1

0

4.0

-37%

Total

71

80

21

-9

352

10:13

15

3

5.8

-5%

avantage aux équipes Dust II (M3)
Informations
Map Analysis of Eternal Fire vs 3DMAX by the Bo3.gg Team

Eternal Fire on Dust II Analysis

Eternal Fire demonstrated their prowers on Dust II, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Eternal Fire on Dust II were woxic, who contributed 18 kills, and XANTARES, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8273 overall damage.


On the defensive side of Dust II, Eternal Fire held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Dust II Analysis

Dust II proved to be a challenging battleground for 3DMAX, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Dust II included Lucky, who contributed 21 kills, and Graviti, who added 18 kills. Despite their individual efforts, inflicting 8100 total damage, 3DMAX couldn't prevent Eternal Fire from securing victory on Dust II


On the defensive side of Dust II, 3DMAX struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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