Enterprise Tableau des résultats

+/-

SCORES DES CARTES

35

37

19

-2

85

9:4

6

1

Anubis4.6

6.6

+2%

40

36

6

+4

74

9:3

9

0

Anubis5

6.4

-1%

37

31

5

+6

73

5:1

11

0

Anubis5.8

6.4

+3%

36

30

10

+6

72

4:4

9

1

Anubis5.3

6.1

+7%

26

35

8

-9

53

8:8

3

1

Anubis4

5.2

-13%

Total

174

169

48

+5

356

35:20

38

3

Inferno6.8

6.1

0%

ECLOT Tableau des résultats

+/-

SCORES DES CARTES

45

31

6

+14

82

6:3

10

0

Anubis7.1

6.8

+15%

35

36

14

-1

74

4:9

11

1

Anubis8.5

5.9

-4%

21

26

18

-5

73

3:8

4

1

Anubis5.3

5.6

-6%

33

32

13

+1

64

2:5

9

0

Anubis6.7

5.6

0%

28

38

11

-10

56

4:8

5

0

Anubis5.7

5.0

-19%

6

12

1

-6

49

1:2

1

0

Nuke4.6

4.6

-19%

Total

168

175

63

-7

398

20:35

40

2

Nuke5.2

5.6

-6%

SkinClub Worldwide
score predict & Analytics Insights
2 - 0
Résultat
2 - 1
1 - 2
0 - 2
Avantages des équipes

Cartes

Score

6.1

5.7

Anubis1.7

Manches gagnées

13

8

Anubis0

Éliminations

78

59

Anubis0

Dégâts

8.65K

6.78K

Anubis0

Économie

1.17M

1.1M

Anubis67550

Enregistrements Match

Record/Temps/Carte

Val/M

Établi par

Adversaire

Éliminations avec M4A1 en moyenne par carte

  •  Nuke

144.4189

Éliminations avec USP en moyenne par carte

  •  Nuke

31.6027

Éliminations avec Tec-9 en moyenne par carte

  •  Nuke

21.3014

Éliminations en ouverture en moyenne par carte

  •  Nuke

6.462.8324

Éliminations avec Glock en moyenne par carte

  •  Inferno

41.4482

Assistances en moyenne par carte

  •  Inferno

10.924.4315

Round rapide (sec)

  •  Inferno

00:16s01:55s

Round rapide (sec)

  •  Inferno

00:31s01:55s

Round rapide (sec)

  •  Inferno

00:28s01:55s

Score du joueur (round)

  •  Inferno

35321010

Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Choix & interdictions
Ancient
Ancient
Interdiction
Vertigo
Vertigo
Interdiction
Anubis
Anubis
Choix
Inferno
Inferno
Choix
Dust II
Dust II
Interdiction
Mirage
Mirage
Interdiction
Nuke
Nuke
Décideur
Historique Taux de victoire par carte 6 derniers mois

Inferno

24%

Mirage

22%

Ancient

20%

Anubis

17%

Vertigo

13%

Nuke

1%

Dust II

0%

Dernières 5 cartes

Inferno

74%

23

8

g
g
g
p
p

Mirage

43%

23

13

p
p
p
g
g

Ancient

57%

42

6

g
g
g
g
g

Anubis

44%

43

16

g
g
p
g
g

Vertigo

43%

21

17

p
p
fb
fb

Nuke

55%

51

1

g
p
p
p

Dust II

50%

6

23

g
p
g
g
p

Dernières 5 cartes

Inferno

50%

18

14

fb
fb
p
fb
fb

Mirage

65%

37

9

p
g
g
p
p

Ancient

37%

38

20

fb
p
fb
fb
fb

Anubis

61%

46

10

p
g
p
g

Vertigo

30%

10

28

g
p
p
p
p

Nuke

56%

54

2

p
p
g
g
g

Dust II

50%

18

9

g
g
p
g
p
Derniers résultats
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Match analysis of Enterprise vs ECLOT by the Bo3.gg Team

In the CS2 match between Enterprise and ECLOT, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Inferno, Anubis, and victory was secured by Enterprise. The MVP of this match was FORSYY.


Enterprise analytics

The team Enterprise secured 32 out of 57 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 7 bombs during the match.


The standout players for Enterprise were bajmi contributed 35 kills and fr3nd contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19682 overall damage.


On the defensive side, Enterprise held their ground firmly, successfully defending 20 bomb plants. Their defensive coordination and site control proved to be crucial.


ECLOT analytics

The team ECLOT managed to secure 25 out of 57 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.


The standout players for ECLOT were FORSYY contributed 45 kills and nbqq contributed 35 kills. 18798 of total damage by ECLOT could not prevent Enterprise from securing the victory


On the defensive side, ECLOT struggled to hold their ground, successfully defending 17 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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