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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éblouissements par flash en moyenne sur une carte (opp)
7330
Tirs (total/round)
9916
Score du joueur (round)
37211012
Multikills x-
4
Multikills x-
4
Clutch (adversaires)
2
Éliminations d'équipier
1
Éliminations au couteau
11
Durée des éblouissements par flash sur un round (sec)
00:17s00:05s
Durée des éblouissements par flash sur un round (sec)
00:20s00:05s
Historique Taux de victoire par carte 6 derniers mois
Inferno
100%
Vertigo
100%
Mirage
100%
Dust II
0%
Overpass
0%
Dernières 5 cartes
Inferno
0%
1
0
Vertigo
0%
1
0
Mirage
0%
0
1
Dust II
0%
0
0
Overpass
0%
0
0
Dernières 5 cartes
Inferno
100%
2
0
Vertigo
100%
1
0
Mirage
100%
1
0
Dust II
0%
0
2
Overpass
0%
0
2
Derniers résultats
Face à face
Matchs précédents
Informations
Match analysis of Dynasty vs Caught off Guard by the Bo3.gg Team
In the CS2 match between Dynasty and Caught off Guard, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Vertigo, and victory was secured by Caught off Guard. The MVP of this match was typeR.
Caught off Guard analytics
The team Caught off Guard secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Caught off Guard were typeR contributed 44 kills and mega2F contributed 39 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18408 overall damage.
On the defensive side, Caught off Guard held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Dynasty analytics
The team Dynasty managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Dynasty were rewind contributed 40 kills and Spidok contributed 29 kills. 17503 of total damage by Dynasty could not prevent Caught off Guard from securing the victory
On the defensive side, Dynasty struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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