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39
72
9
-33
294
5:12
9
0
-3%
avantage aux équipes Mirage (M1)
Records Mirage
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
14.94
Éliminations avec Tec-9 en moyenne par carte
21.3023
Éliminations avec M4A1 en moyenne par carte
84.491
Dégâts avec Desert Eagle en moyenne (par tour)
16.65.4
Pourcentage de tirs à la tête
39%15%
Éliminations avec M4A1 en moyenne par carte
84.491
Dégâts avec M4A1 en moyenne (par tour)
53.416.3
Éliminations avec USP en moyenne par carte
31.6074
Dégâts avec USP en moyenne (par tour)
16.64.7
Informations
Map Analysis of BLEED vs Benched Heroes by the Bo3.gg Team
BLEED on Mirage Analysis
BLEED demonstrated their prowers on Mirage, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BLEED on Mirage were CYPHER, who contributed 27 kills, and CeRq, who added 10 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 7400 overall damage.
On the defensive side of Mirage, BLEED held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Benched Heroes on Mirage Analysis
Mirage proved to be a challenging battleground for Benched Heroes, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Benched Heroes on Mirage included Gospadarov, who contributed 10 kills, and flamie, who added 12 kills. Despite their individual efforts, inflicting 4997 total damage, Benched Heroes couldn't prevent BLEED from securing victory on Mirage
On the defensive side of Mirage, Benched Heroes struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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