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66
86
17
-20
333
9:14
11
3
+13%
avantage aux équipes Anubis (M0)
Records Anubis
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
114.491
Dégâts avec M4A1 en moyenne (par tour)
44.716.3
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
124
Éliminations avec Glock en moyenne par carte
41.4456
Dégâts avec Glock en moyenne (par tour)
12.74
Score du joueur (round)
47421011
Tirs (total/round)
11916
Dégâts (total/round)
44773
Score du joueur (round)
43171011
Informations
Map Analysis of BLEED vs Benched Heroes by the Bo3.gg Team
BLEED on Anubis Analysis
BLEED demonstrated their prowers on Anubis, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BLEED on Anubis were VLDN, who contributed 23 kills, and CYPHER, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 9071 overall damage.
On the defensive side of Anubis, BLEED held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Benched Heroes on Anubis Analysis
Anubis proved to be a challenging battleground for Benched Heroes, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Benched Heroes on Anubis included flamie, who contributed 19 kills, and Dosia, who added 16 kills. Despite their individual efforts, inflicting 7649 total damage, Benched Heroes couldn't prevent BLEED from securing victory on Anubis
On the defensive side of Anubis, Benched Heroes struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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