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avantage aux équipes Mirage (M1)
Records Mirage
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:29s01:26s
Dégâts avec USP en moyenne (par tour)
144.7
Éliminations avec Glock en moyenne par carte
31.4456
Éliminations avec AWP en moyenne par carte
116.4849
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:09s00:37s
Éliminations avec Tec-9 en moyenne par carte
21.3023
Dégâts avec Tec-9 en moyenne (par tour)
12.53.5
Éliminations avec Galil en moyenne par carte
31.8171
Dégâts avec Galil en moyenne (par tour)
19.65.8
Dégâts avec Glock en moyenne (par tour)
11.74
Informations
Map Analysis of BESTIA vs RED Canids by the Bo3.gg Team
BESTIA on Mirage Analysis
BESTIA demonstrated their prowers on Mirage, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BESTIA on Mirage were Noktse, who contributed 19 kills, and naz, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 7265 overall damage.
On the defensive side of Mirage, BESTIA held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Mirage Analysis
Mirage proved to be a challenging battleground for RED Canids, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Mirage included venomzera, who contributed 12 kills, and hardzao, who added 12 kills. Despite their individual efforts, inflicting 4789 total damage, RED Canids couldn't prevent BESTIA from securing victory on Mirage
On the defensive side of Mirage, RED Canids struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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