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500 Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

28

13

5

+15

107

5:3

8

0

7.9

+35%

18

17

5

+1

86

2:1

6

0

6.3

+15%

18

12

2

+6

61

1:0

4

0

6.1

+5%

17

15

9

+2

80

0:2

3

0

6.1

+15%

16

17

3

-1

69

3:8

4

0

5.3

-9%

Total

97

74

24

+23

403

11:14

25

0

6.3

+12%

Endpoint Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

23

17

7

+6

86

6:1

5

0

7.7

+39%

19

19

4

0

76

1:0

4

0

6.2

-8%

17

23

2

-6

79

4:6

4

0

5.5

-16%

7

20

7

-13

48

2:0

1

0

4.7

-35%

7

19

5

-12

43

1:4

1

0

4.1

-41%

Total

73

98

25

-25

332

14:11

15

0

5.6

-12%

avantage aux équipes Ancient (M1)
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Map Analysis of 500 vs Endpoint by the Bo3.gg Team

500 on Ancient Analysis

500 demonstrated their prowers on Ancient, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 500 on Ancient were Rainwaker, who contributed 28 kills, and Patrick, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10068 overall damage.


On the defensive side of Ancient, 500 held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Ancient Analysis

Ancient proved to be a challenging battleground for Endpoint, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Ancient included MiGHTYMAX, who contributed 23 kills, and mhL, who added 19 kills. Despite their individual efforts, inflicting 8311 total damage, Endpoint couldn't prevent 500 from securing victory on Ancient


On the defensive side of Ancient, Endpoint struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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