3DMAX Anzeigetafel Ascent (M1)

+/-

RUNDEN ACS

Jett

12

13

3

-1

164

4:5

2

0

257

+14%

Killjoy

9

13

1

-4

158

1:2

2

0

223

-2%

Omen

6

14

6

-8

78

0:1

1

0

133

-42%

Sova

4

13

4

-9

83

0:0

1

0

116

-42%

KAY/O

4

14

9

-10

59

0:1

0

0

100

-54%

Gesamt

35

67

23

-32

542

5:9

6

0

166

-25%

WYLDE Anzeigetafel Ascent (M1)

+/-

RUNDEN ACS

Sova

14

8

14

+6

213

2:2

4

0

309

+45%

Omen

16

6

6

+10

173

1:0

6

0

275

+35%

Killjoy

16

7

1

+9

173

1:0

5

2

267

+34%

Phoenix

12

7

5

+5

158

4:2

4

1

240

+24%

Jett

10

6

0

+4

110

1:1

2

0

188

+9%

Gesamt

68

34

26

+34

827

9:5

21

3

256

+29%

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Letzte Ergebnisse
Teamvorteil Ascent (M1)
Info
Map Analysis of 3DMAX vs WYLDE by the Bo3.gg Team

WYLDE on Ascent Analysis

WYLDE demonstrated their prowers on Ascent, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for WYLDE on Ascent were FoxieGG, who contributed 14 kills, and MAGiK, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ascent, the team inflicted a total of 11568 overall damage.


On the defensive side of Ascent, WYLDE held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ascent Analysis

Ascent proved to be a challenging battleground for 3DMAX, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ascent included bRAAHH, who contributed 12 kills, and Bawan, who added 9 kills. Despite their individual efforts, inflicting 7586 total damage, 3DMAX couldn't prevent WYLDE from securing victory on Ascent


On the defensive side of Ascent, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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