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Zero Tenacity Anzeigetafel Dust II (M3)

+/-

RUNDEN PUNKTZAHL

31

24

2

+7

88

1:3

9

1

6.8

+14%

25

23

3

+2

68

3:2

6

2

6.3

-1%

25

25

7

0

80

5:5

7

0

6.1

0%

20

26

14

-6

82

3:4

5

0

5.9

+4%

17

25

6

-8

66

5:4

3

1

5.6

-11%

Gesamt

118

123

32

-5

383

17:18

30

4

6.1

+1%

GoodJob Anzeigetafel Dust II (M3)

+/-

RUNDEN PUNKTZAHL

35

19

6

+16

100

6:2

8

1

7.9

+17%

21

23

8

-2

72

3:2

4

1

5.9

-18%

23

29

4

-6

71

3:3

7

0

5.8

-10%

20

23

5

-3

70

3:4

4

0

5.8

+5%

22

25

11

-3

75

3:6

4

0

5.7

-1%

Gesamt

121

119

34

+2

388

18:17

27

2

6.2

-1%

Teamvorteil Dust II (M3)
Info
Map Analysis of Zero Tenacity vs GoodJob by the Bo3.gg Team

Zero Tenacity on Dust II Analysis

Zero Tenacity demonstrated their prowers on Dust II, securing 19 out of 35 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Zero Tenacity on Dust II were simke, who contributed 31 kills, and Cjoffo, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 13408 overall damage.


On the defensive side of Dust II, Zero Tenacity held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GoodJob on Dust II Analysis

Dust II proved to be a challenging battleground for GoodJob, as they managed to secure 16 out of 35 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GoodJob on Dust II included znxxX, who contributed 35 kills, and tN1R, who added 21 kills. Despite their individual efforts, inflicting 13596 total damage, GoodJob couldn't prevent Zero Tenacity from securing victory on Dust II


On the defensive side of Dust II, GoodJob struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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