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280
244
64
+36
805
43:35
72
6
Mirage6.7
+4%
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:32s01:30s
HE Schaden (avg/round)
14.13.4
AK47 Schaden (avg/round)
60.625.3
USP Schaden (avg/round)
14.44.6
Schüsse (total/round)
9016
Spieler Punktzahl (round)
35081012
Multi-Tötungen x-
4
Kupplung (opponents)
2
Kupplung (opponents)
2
Teammitglied tötet
1
Aufstellungen
Aufstellung
Aufstellung
Historisch Karten Gewinnrate Letzte 6 Monate
Dust II
21%
Overpass
19%
Mirage
16%
Inferno
13%
Nuke
11%
Vertigo
10%
Ancient
0%
Anubis
0%
Letzte 5 Karten
Dust II
50%
10
20
Overpass
48%
23
6
Mirage
54%
24
18
Inferno
46%
24
11
Nuke
53%
19
13
Vertigo
80%
20
2
Ancient
60%
5
43
Anubis
0%
0
13
Letzte 5 Karten
Dust II
29%
7
35
Overpass
67%
36
3
Mirage
38%
29
13
Inferno
59%
39
4
Nuke
64%
33
6
Vertigo
70%
10
34
Ancient
60%
10
28
Anubis
0%
0
2
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lwwlw
- wlwww
Info
Match analysis of Young Ninjas vs Into the Breach by the Bo3.gg Team
In the CS2 match between Young Ninjas and Into the Breach, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Mirage, Inferno, Ancient, and victory was secured by Young Ninjas. The MVP of this match was nilo.
Young Ninjas analytics
The team Young Ninjas secured 50 out of 79 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Ancient. They also successfully set 9 bombs during the match.
The standout players for Young Ninjas were nilo contributed 59 kills and nilo contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 30720 overall damage.
On the defensive side, Young Ninjas held their ground firmly, successfully defending 26 bomb plants. Their defensive coordination and site control proved to be crucial.
Into the Breach analytics
The team Into the Breach managed to secure 29 out of 79 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 10 plants during the match did not lead the team to victory.
The standout players for Into the Breach were rallen contributed 46 kills and CRUC1AL contributed 42 kills. 20598 of total damage by Into the Breach could not prevent Young Ninjas from securing the victory
On the defensive side, Into the Breach struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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