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xDDDD Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

18

20

5

-2

96

1:2

5

1

6.4

+13%

17

19

2

-2

84

1:3

4

1

6.3

+3%

12

17

4

-5

63

2:0

2

0

5.4

-14%

13

18

3

-5

51

3:2

3

0

5.4

-17%

5

21

3

-16

31

1:7

1

0

3.1

-42%

Gesamt

65

95

17

-30

326

8:14

15

2

5.3

-11%

INDE IRAE Anzeigetafel Vertigo (M2)

+/-

RUNDEN PUNKTZAHL

21

15

6

+6

105

6:3

8

1

7.8

+18%

20

10

7

+10

89

2:1

5

0

7.1

+29%

22

16

5

+6

97

3:2

4

0

7.0

+25%

19

11

4

+8

82

1:1

6

0

6.6

+22%

13

13

5

0

68

2:1

2

0

5.9

+2%

Gesamt

95

65

27

+30

439

14:8

25

1

6.9

+19%

Teamvorteil Vertigo (M2)
Info
Map Analysis of xDDDD vs INDE IRAE by the Bo3.gg Team

INDE IRAE on Vertigo Analysis

INDE IRAE demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for INDE IRAE on Vertigo were KaiR0N-, who contributed 21 kills, and NickelBack, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9666 overall damage.


On the defensive side of Vertigo, INDE IRAE held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


xDDDD on Vertigo Analysis

Vertigo proved to be a challenging battleground for xDDDD, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for xDDDD on Vertigo included Sh4GGi, who contributed 18 kills, and Polt, who added 17 kills. Despite their individual efforts, inflicting 7164 total damage, xDDDD couldn't prevent INDE IRAE from securing victory on Vertigo


On the defensive side of Vertigo, xDDDD struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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