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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:35s01:30s
Schnelle Bombenanlage (sec)
00:26s01:30s
Schnelle Bombenanlage (sec)
00:25s01:30s
Schnelle Bombenanlage (sec)
00:34s01:30s
AK47 Schaden (avg/round)
59.925.3
Flash Dauer auf der Karte (sec)
01:21s00:39s
Flash geblendet auf der Karte (opp)
5830
Deagle Schaden (avg/round)
18.15.4
Schaden (total/round)
40073
Spieler Punktzahl (round)
34721012
Aufstellungen
Aufstellung
Starter
Starter
Starter
Starter
Starter
Aufstellung
Historisch Karten Gewinnrate Letzte 6 Monate
Vertigo
42%
Nuke
42%
Overpass
33%
Mirage
33%
Ancient
25%
Inferno
16%
Dust II
0%
Letzte 5 Karten
Vertigo
33%
3
5
Nuke
25%
8
0
Overpass
33%
3
2
Mirage
100%
1
11
Ancient
75%
4
0
Inferno
17%
6
1
Dust II
0%
0
5
Letzte 5 Karten
Vertigo
75%
4
0
Nuke
67%
3
0
Overpass
0%
0
5
Mirage
67%
3
0
Ancient
50%
2
4
Inferno
33%
3
2
Dust II
0%
2
3
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- wllll
- lwlwl
Info
Match analysis of X13 vs Take Flyte by the Bo3.gg Team
In the CS2 match between X13 and Take Flyte, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Nuke, and victory was secured by Take Flyte. The MVP of this match was Wolffe.
Take Flyte analytics
The team Take Flyte secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for Take Flyte were Wolffe contributed 48 kills and Umar contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18191 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
X13 analytics
The team X13 managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for X13 were Andrew contributed 30 kills and feral contributed 24 kills. 13632 of total damage by X13 could not prevent Take Flyte from securing the victory
On the defensive side, X13 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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