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WICKED Anzeigetafel Anubis (M1)

+/-

RUNDEN PUNKTZAHL

21

16

6

+5

101

0:3

6

1

7.2

+31%

12

14

3

-2

72

2:1

2

1

5.9

-9%

11

17

4

-6

66

3:3

2

0

5.4

-4%

10

19

2

-9

60

4:3

1

0

5.0

-27%

8

17

8

-9

63

0:1

2

1

4.9

-22%

Gesamt

62

83

23

-21

363

9:11

13

3

5.7

-6%

AfterHours Anzeigetafel Anubis (M1)

+/-

RUNDEN PUNKTZAHL

22

11

1

+11

97

2:0

6

2

8.3

+22%

22

12

7

+10

105

4:2

6

0

8.0

+28%

16

13

8

+3

88

2:2

5

0

6.5

+25%

13

11

1

+2

63

2:2

4

1

6.0

+15%

10

15

10

-5

76

1:3

2

0

5.6

-2%

Gesamt

83

62

27

+21

429

11:9

23

3

6.9

+17%

Teamvorteil Anubis (M1)
Info
Map Analysis of WICKED vs AfterHours by the Bo3.gg Team

AfterHours on Anubis Analysis

AfterHours demonstrated their prowers on Anubis, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for AfterHours on Anubis were FRIZZY, who contributed 22 kills, and Icarus, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 8581 overall damage.


On the defensive side of Anubis, AfterHours held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


WICKED on Anubis Analysis

Anubis proved to be a challenging battleground for WICKED, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for WICKED on Anubis included zeeep, who contributed 21 kills, and dAvemayNe, who added 12 kills. Despite their individual efforts, inflicting 7256 total damage, WICKED couldn't prevent AfterHours from securing victory on Anubis


On the defensive side of Anubis, WICKED struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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