Totsugeki Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

23

7

6

+16

171

5:1

7

0

10.0

+66%

17

7

2

+10

114

2:0

3

0

8.4

+54%

11

6

4

+5

86

0:1

3

0

6.6

+35%

6

7

4

-1

59

0:3

1

0

4.9

0%

6

6

2

0

28

1:1

0

0

4.5

-11%

Gesamt

63

33

18

+30

458

8:6

14

0

6.9

+29%

Hyperion Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

9

14

3

-5

78

1:0

2

1

5.6

-5%

7

13

4

-6

72

2:0

1

0

5.4

-10%

9

13

1

-4

65

0:2

1

0

5.0

-5%

6

12

4

-6

40

2:4

1

0

4.3

-22%

2

11

3

-9

20

1:2

0

0

3.5

-52%

Gesamt

33

63

15

-30

275

6:8

5

1

4.8

-19%

Teamvorteil Vertigo (M1)
Info
Map Analysis of Totsugeki vs Hyperion by the Bo3.gg Team

Totsugeki on Vertigo Analysis

Totsugeki demonstrated their prowers on Vertigo, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Totsugeki on Vertigo were tokkis, who contributed 23 kills, and buhnny, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 6407 overall damage.


On the defensive side of Vertigo, Totsugeki held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Hyperion on Vertigo Analysis

Vertigo proved to be a challenging battleground for Hyperion, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Hyperion on Vertigo included Kionetta, who contributed 9 kills, and Natty, who added 7 kills. Despite their individual efforts, inflicting 3854 total damage, Hyperion couldn't prevent Totsugeki from securing victory on Vertigo


On the defensive side of Vertigo, Hyperion struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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