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40
75
16
-35
281
4:12
9
3
Ancient4.8
0%
Teams Vorteil
Punktzahl
4.8
7.3
Ancient2.5
Gewinn Runden
0
0
Ancient0
Tötungen
0
0
Ancient0
Schaden
0
0
Ancient0
Ökonomie
250.9K
373.35K
Ancient122450
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
M4A1 Kills auf der Karte
84.5517
Tec-9 Kills auf der Karte
21.3025
AK47 Kills auf der Karte
146.6606
Geschwindigkeitsrunde (sec)
00:23s01:54s
Geschwindigkeitsrunde (sec)
00:29s01:54s
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
Zeus tötet
1
Aufstellungen
Aufstellung
Historisch Karten Gewinnrate Letzte 6 Monate
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
Info
Match analysis of The Necromancers vs AURA Esports by the Bo3.gg Team
In the CS2 match between The Necromancers and AURA Esports, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by AURA Esports. The MVP of this match was Drop.
AURA Esports analytics
The team AURA Esports secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for AURA Esports were Drop contributed 18 kills and 1Hero contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7471 overall damage.
On the defensive side, AURA Esports held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
The Necromancers analytics
The team The Necromancers managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for The Necromancers were SweatyMcRib contributed 11 kills and Freaky contributed 10 kills. 4494 of total damage by The Necromancers could not prevent AURA Esports from securing the victory
On the defensive side, The Necromancers struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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