Villainous Anzeigetafel Ancient (M3)

+/-

RUNDEN PUNKTZAHL

11

13

4

-2

90

1:5

2

0

5.5

-2%

7

12

2

-5

64

3:2

1

0

5.3

-15%

7

13

4

-6

61

2:2

3

0

4.7

-17%

7

15

1

-8

46

0:1

1

0

4.2

-23%

3

14

1

-11

24

0:1

0

0

3.2

-44%

Gesamt

35

67

12

-32

284

6:11

7

0

4.6

-20%

MIGHT Anzeigetafel Ancient (M3)

+/-

RUNDEN PUNKTZAHL

MVP

15

6

4

+9

91

4:1

6

1

8.1

+25%

14

8

13

+6

114

1:1

4

0

7.8

+50%

14

9

3

+5

87

2:1

4

0

7.4

+33%

14

4

0

+10

69

0:1

4

0

6.9

+26%

10

9

2

+1

60

4:2

2

0

6.3

+12%

Gesamt

67

36

22

+31

421

11:6

20

1

7.3

+29%

Teamvorteil Ancient (M3)
Info
Map Analysis of Villainous vs MIGHT by the Bo3.gg Team

MIGHT on Ancient Analysis

MIGHT demonstrated their prowers on Ancient, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MIGHT on Ancient were djay, who contributed 15 kills, and stamina, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7158 overall damage.


On the defensive side of Ancient, MIGHT held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Villainous on Ancient Analysis

Ancient proved to be a challenging battleground for Villainous, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Villainous on Ancient included dopplahs, who contributed 11 kills, and 1TyRa, who added 7 kills. Despite their individual efforts, inflicting 4833 total damage, Villainous couldn't prevent MIGHT from securing victory on Ancient


On the defensive side of Ancient, Villainous struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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