0 - 0
Team Hyper Anzeigetafel Nuke (M0)

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RUNDEN PUNKTZAHL

Derzeit liegen keine Daten vor
Wanted Goons Anzeigetafel Nuke (M0)

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RUNDEN PUNKTZAHL

Derzeit liegen keine Daten vor
SkinClub Worldwide
score predict & Analytics Insights
1 - 0
Ergebnis
0 - 1
Teamvorteil Nuke (M0)
Derzeit sind keine Spieldaten vorhanden
Aufstellungen
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Picks & Bans

Derzeit liegen keine Informationen zu diesem Kartenentwurf vor.
Historisch Karten Gewinnrate Letzte 6 Monate

Nuke

100%

Dust II

50%

Inferno

0%

Anubis

0%

Letzte 5 Karten

Nuke

100%

1

0

w

Dust II

50%

2

0

l
w

Inferno

0%

1

0

l

Anubis

0%

1

0

l

Letzte 5 Karten

Nuke

0%

1

0

l

Dust II

0%

0

0

Inferno

0%

0

0

Anubis

0%

0

0

Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of Team Hyper vs Wanted Goons by the Bo3.gg Team

on Nuke Analysis

demonstrated their prowers on Nuke, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Nuke were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 0 overall damage.


On the defensive side of Nuke, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Team Hyper on Nuke Analysis

Nuke proved to be a challenging battleground for Team Hyper, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Team Hyper on Nuke included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, Team Hyper couldn't prevent from securing victory on Nuke


On the defensive side of Nuke, Team Hyper struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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