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Take Charge Anzeigetafel Dust II (M2)

+/-

RUNDEN PUNKTZAHL

14

15

3

-1

107

1:2

4

0

6.7

-1%

7

15

2

-8

46

0:0

1

0

4.4

-41%

6

13

3

-7

64

0:2

1

0

4.4

-22%

5

13

2

-8

42

2:3

0

0

4.1

-33%

2

15

0

-13

14

0:5

0

0

2.1

-55%

Gesamt

34

71

10

-37

272

3:12

6

0

4.3

-30%

Red Wolves Anzeigetafel Dust II (M2)

+/-

RUNDEN PUNKTZAHL

18

7

3

+11

124

1:0

6

1

8.7

+62%

15

8

2

+7

96

6:1

4

1

8.6

+31%

13

7

2

+6

96

3:1

2

0

7.8

+24%

14

7

0

+7

94

2:1

4

0

7.8

+26%

10

6

2

+4

64

0:0

1

0

6.1

+7%

Gesamt

70

35

9

+35

475

12:3

17

2

7.8

+30%

Teamvorteil Dust II (M2)
Info
Map Analysis of Take Charge vs Red Wolves by the Bo3.gg Team

Red Wolves on Dust II Analysis

Red Wolves demonstrated their prowers on Dust II, securing 14 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Red Wolves on Dust II were Fatality, who contributed 18 kills, and sam, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7119 overall damage.


On the defensive side of Dust II, Red Wolves held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Charge on Dust II Analysis

Dust II proved to be a challenging battleground for Take Charge, as they managed to secure 1 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Charge on Dust II included Sandman, who contributed 14 kills, and Hunter, who added 7 kills. Despite their individual efforts, inflicting 4082 total damage, Take Charge couldn't prevent Red Wolves from securing victory on Dust II


On the defensive side of Dust II, Take Charge struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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