straykids Anzeigetafel Ancient (M2)

+/-

RUNDEN PUNKTZAHL

15

18

6

-3

92

2:0

4

0

6.4

+1%

15

13

3

+2

49

2:2

3

1

5.9

-7%

13

17

5

-4

79

2:1

4

0

5.8

+7%

15

16

4

-1

71

2:4

4

0

5.6

-6%

10

17

6

-7

59

3:4

3

0

5.3

-7%

Gesamt

68

81

24

-13

350

11:11

18

1

5.8

-2%

Villainous Anzeigetafel Ancient (M2)

+/-

RUNDEN PUNKTZAHL

18

13

10

+5

96

5:4

6

1

7.4

+20%

21

14

5

+7

95

2:2

5

0

6.9

+51%

20

13

9

+7

85

0:0

7

0

6.8

+19%

13

13

4

0

69

3:3

3

0

5.8

+8%

8

15

1

-7

38

1:2

1

0

4.3

-22%

Gesamt

80

68

29

+12

383

11:11

22

1

6.3

+15%

Teamvorteil Ancient (M2)
Info
Map Analysis of straykids vs Villainous by the Bo3.gg Team

Villainous on Ancient Analysis

Villainous demonstrated their prowers on Ancient, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Villainous on Ancient were 1TyRa, who contributed 18 kills, and Zamgaa, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8429 overall damage.


On the defensive side of Ancient, Villainous held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


straykids on Ancient Analysis

Ancient proved to be a challenging battleground for straykids, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for straykids on Ancient included ChwE, who contributed 15 kills, and Pr0mise, who added 15 kills. Despite their individual efforts, inflicting 7695 total damage, straykids couldn't prevent Villainous from securing victory on Ancient


On the defensive side of Ancient, straykids struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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