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Space Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

17

13

10

+4

98

7:0

4

0

7.7

+17%

24

12

2

+12

94

1:1

6

1

7.6

+31%

15

9

8

+6

69

1:2

3

1

6.3

+5%

16

12

6

+4

60

1:2

5

0

5.9

+10%

9

17

10

-8

70

2:5

2

0

4.6

-16%

Gesamt

81

63

36

+18

390

12:10

20

2

6.4

+9%

The Witchers Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

18

16

4

+2

86

1:1

3

0

6.6

+17%

13

15

0

-2

61

4:1

2

0

5.8

-19%

12

16

4

-4

73

0:4

3

1

5.6

-8%

9

17

5

-8

59

2:2

2

1

5.3

-23%

10

19

4

-9

61

3:4

2

0

4.8

-22%

Gesamt

62

83

17

-21

340

10:12

12

2

5.6

-11%

Teamvorteil Vertigo (M1)
Info
Map Analysis of Space vs The Witchers by the Bo3.gg Team

Space on Vertigo Analysis

Space demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Space on Vertigo were fozil, who contributed 17 kills, and leri511, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8574 overall damage.


On the defensive side of Vertigo, Space held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


The Witchers on Vertigo Analysis

Vertigo proved to be a challenging battleground for The Witchers, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for The Witchers on Vertigo included fear, who contributed 18 kills, and smooya, who added 13 kills. Despite their individual efforts, inflicting 7481 total damage, The Witchers couldn't prevent Space from securing victory on Vertigo


On the defensive side of Vertigo, The Witchers struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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