SKADE Anzeigetafel Dust II (M3)

+/-

RUNDEN PUNKTZAHL

18

17

5

+1

66

2:1

4

2

6.5

-8%

16

23

4

-7

76

6:4

4

0

6.0

-2%

20

20

1

0

66

4:6

5

0

5.7

-7%

14

22

2

-8

72

0:1

2

1

5.3

-20%

12

19

6

-7

47

2:2

2

1

5.0

-27%

Gesamt

80

101

18

-21

327

14:14

17

4

5.7

-13%

Run or Die Anzeigetafel Dust II (M3)

+/-

RUNDEN PUNKTZAHL

20

15

7

+5

86

4:2

4

0

6.8

+5%

22

15

2

+7

89

2:4

5

0

6.8

+16%

24

17

1

+7

83

3:4

8

0

6.6

+13%

18

15

4

+3

73

3:1

5

1

6.3

+13%

16

19

2

-3

64

2:3

3

0

5.5

+1%

Gesamt

100

81

16

+19

396

14:14

25

1

6.4

+10%

Teamvorteil Dust II (M3)
Info
Map Analysis of SKADE vs Run or Die by the Bo3.gg Team

Run or Die on Dust II Analysis

Run or Die demonstrated their prowers on Dust II, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Run or Die on Dust II were SENSEi, who contributed 20 kills, and Kvem, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11087 overall damage.


On the defensive side of Dust II, Run or Die held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SKADE on Dust II Analysis

Dust II proved to be a challenging battleground for SKADE, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SKADE on Dust II included dream3r, who contributed 18 kills, and bubble, who added 16 kills. Despite their individual efforts, inflicting 9149 total damage, SKADE couldn't prevent Run or Die from securing victory on Dust II


On the defensive side of Dust II, SKADE struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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