Inferno
17 - 19
sickboyzz Anzeigetafel Inferno (M1)

+/-

RUNDEN PUNKTZAHL

21

23

5

-2

61

2:2

5

0

5.8

0%

23

24

6

-1

65

3:3

6

0

5.6

0%

20

23

4

-3

55

2:5

4

1

5.4

0%

16

26

5

-10

57

3:4

2

0

5.0

0%

Gesamt

80

96

20

-16

238

10:14

17

1

5.5

0%

Leo Anzeigetafel Inferno (M1)

+/-

RUNDEN PUNKTZAHL

28

23

7

+5

88

4:3

7

0

6.8

0%

29

25

11

+4

86

5:5

9

1

6.8

0%

24

22

8

+2

75

3:2

6

0

6.2

0%

23

23

6

0

76

4:5

5

0

6.0

+2%

19

20

6

-1

53

4:1

4

1

5.6

0%

Gesamt

123

113

38

+10

379

20:16

31

2

6.3

+2%

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Teamvorteil Inferno (M1)
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Historisch Karten Gewinnrate Letzte 6 Monate

Dust II

100%

Vertigo

100%

Nuke

50%

Ancient

50%

Inferno

38%

Mirage

0%

Letzte 5 Karten

Dust II

0%

1

0

l

Vertigo

0%

0

0

Nuke

0%

0

0

Ancient

0%

0

0

Inferno

0%

1

0

Mirage

0%

1

0

l

Letzte 5 Karten

Dust II

100%

1

0

Vertigo

100%

2

0

w
w

Nuke

50%

4

0

w
l
w
l

Ancient

50%

2

0

l

Inferno

38%

8

0

w
l

Mirage

0%

5

0

l
l
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of sickboyzz vs Leo by the Bo3.gg Team

Leo on Inferno Analysis

Leo demonstrated their prowers on Inferno, securing 0 out of 36 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Leo on Inferno were fenny, who contributed 28 kills, and muR, who added 29 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 13629 overall damage.


On the defensive side of Inferno, Leo held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


sickboyzz on Inferno Analysis

Inferno proved to be a challenging battleground for sickboyzz, as they managed to secure 36 out of 36 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for sickboyzz on Inferno included ioriSempai, who contributed 21 kills, and zangetsu, who added 23 kills. Despite their individual efforts, inflicting 8564 total damage, sickboyzz couldn't prevent Leo from securing victory on Inferno


On the defensive side of Inferno, sickboyzz struggled to hold their ground, successfully defending 18 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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