RED Canids Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

25

16

2

+9

113

5:1

8

0

8.2

+28%

9

16

3

-7

56

2:3

2

2

5.1

-30%

9

20

6

-11

47

1:1

1

0

4.6

-23%

9

17

2

-8

52

1:1

2

0

4.5

-26%

8

16

6

-8

49

2:6

2

0

4.3

-33%

Gesamt

60

85

19

-25

318

11:12

15

2

5.3

-17%

Imperial Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

21

17

11

+4

104

2:3

4

0

7.2

+10%

20

12

7

+8

103

2:1

6

0

7.2

+23%

16

7

2

+9

57

5:0

4

1

6.7

+7%

19

11

5

+8

79

2:5

5

0

6.4

+14%

8

15

10

-7

53

1:2

1

0

4.8

-23%

Gesamt

84

62

35

+22

396

12:11

20

1

6.5

+6%

Teamvorteil Vertigo (M1)
Info
Map Analysis of RED Canids vs Imperial by the Bo3.gg Team

Imperial on Vertigo Analysis

Imperial demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Imperial on Vertigo were felps, who contributed 21 kills, and Decenty, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9105 overall damage.


On the defensive side of Vertigo, Imperial held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RED Canids on Vertigo Analysis

Vertigo proved to be a challenging battleground for RED Canids, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RED Canids on Vertigo included venomzera, who contributed 25 kills, and dav1deuS, who added 9 kills. Despite their individual efforts, inflicting 7307 total damage, RED Canids couldn't prevent Imperial from securing victory on Vertigo


On the defensive side of Vertigo, RED Canids struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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