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RED Canids Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

20

13

4

+7

86

2:1

5

1

7.1

+22%

18

16

7

+2

105

6:4

3

0

7.0

+12%

19

16

6

+3

88

1:1

5

0

6.5

+5%

13

16

5

-3

64

2:2

3

0

5.6

-12%

7

15

4

-8

43

0:3

1

0

4.2

-32%

Gesamt

77

76

26

+1

386

11:11

17

1

6.1

-1%

Case Anzeigetafel Vertigo (M1)

+/-

RUNDEN PUNKTZAHL

19

15

7

+4

81

5:2

4

0

7.1

+4%

17

17

5

0

65

3:2

5

0

6.0

-3%

14

14

5

0

69

2:2

4

0

5.9

+1%

11

18

10

-7

55

0:2

2

0

5.2

-21%

11

17

11

-6

66

1:3

2

0

5.1

-14%

Gesamt

72

81

38

-9

336

11:11

17

0

5.9

-7%

Teamvorteil Vertigo (M1)
Info
Map Analysis of RED Canids vs Case by the Bo3.gg Team

RED Canids on Vertigo Analysis

RED Canids demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for RED Canids on Vertigo were hardzao, who contributed 20 kills, and venomzera, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8877 overall damage.


On the defensive side of Vertigo, RED Canids held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Case on Vertigo Analysis

Vertigo proved to be a challenging battleground for Case, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Case on Vertigo included RCF, who contributed 19 kills, and Snow, who added 17 kills. Despite their individual efforts, inflicting 7732 total damage, Case couldn't prevent RED Canids from securing victory on Vertigo


On the defensive side of Vertigo, Case struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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