Reason Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

21

7

5

+14

134

2:0

7

0

9.5

+86%

12

2

3

+10

74

1:0

4

2

7.5

+29%

14

9

3

+5

98

5:2

3

0

7.5

+41%

14

8

5

+6

105

2:2

5

0

7.3

+45%

6

8

4

-2

50

0:1

0

0

4.8

-9%

Gesamt

67

34

20

+33

461

10:5

19

2

7.3

+38%

the jungle Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

7

11

1

-4

59

2:1

2

1

5.7

-17%

8

14

0

-6

69

0:3

0

0

5.1

-5%

7

14

1

-7

59

1:2

2

0

4.9

-32%

6

15

3

-9

51

1:2

2

0

4.5

-42%

5

14

1

-9

40

1:2

1

0

4.1

-45%

Gesamt

33

68

6

-35

278

5:10

7

1

4.8

-28%

Teamvorteil Inferno (M0)
Info
Map Analysis of Reason vs the jungle by the Bo3.gg Team

Reason on Inferno Analysis

Reason demonstrated their prowers on Inferno, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Reason on Inferno were DaneJoris, who contributed 21 kills, and BeaKie, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6920 overall damage.


On the defensive side of Inferno, Reason held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


the jungle on Inferno Analysis

Inferno proved to be a challenging battleground for the jungle, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for the jungle on Inferno included DJF, who contributed 7 kills, and shutout, who added 8 kills. Despite their individual efforts, inflicting 4173 total damage, the jungle couldn't prevent Reason from securing victory on Inferno


On the defensive side of Inferno, the jungle struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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