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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Rauch auf eine Karte geworfen
1615.0791
GLOCK Schaden (avg/round)
11.13.8
GLOCK Schaden (avg/round)
11.13.8
Rauch auf eine Karte geworfen
1615.0791
AK47 Kills auf der Karte
116.7456
AK47 Schaden (avg/round)
57.825.4
Kupplung (opponents)
2
Schnelle Bombenanlage (sec)
00:30s01:28s
GLOCK Kills auf der Karte
31.4398
GLOCK Schaden (avg/round)
16.63.8
Aufstellungen
Aufstellung
Starter
Starter
Starter
Starter
Starter
Aufstellung
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
40%
Overpass
25%
Anubis
10%
Inferno
9%
Mirage
4%
Ancient
4%
Vertigo
0%
Letzte 5 Karten
Nuke
0%
5
7
Overpass
0%
3
6
Anubis
40%
10
3
Inferno
29%
7
3
Mirage
33%
6
2
Ancient
40%
10
4
Vertigo
0%
1
16
Letzte 5 Karten
Nuke
40%
10
0
Overpass
25%
8
5
Anubis
50%
6
9
Inferno
38%
8
3
Mirage
29%
7
5
Ancient
44%
9
11
Vertigo
0%
3
11
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lllll
- lwwlw
Info
Match analysis of Reason vs Take Flyte by the Bo3.gg Team
In the CS2 match between Reason and Take Flyte, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Ancient, Anubis, and victory was secured by Take Flyte. The MVP of this match was BeaKie.
Take Flyte analytics
The team Take Flyte secured 33 out of 59 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 6 bombs during the match.
The standout players for Take Flyte were CoJoMo contributed 50 kills and mds contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 22121 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
Reason analytics
The team Reason managed to secure 26 out of 59 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 9 plants during the match did not lead the team to victory.
The standout players for Reason were BeaKie contributed 59 kills and Ajaxz contributed 35 kills. 20311 of total damage by Reason could not prevent Take Flyte from securing the victory
On the defensive side, Reason struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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