Project G Anzeigetafel

+/-

KARTEN PUNKTZAHL

50

44

11

+6

83

11:12

15

1

Mirage5.6

6.6

+5%

49

39

10

+10

80

4:3

15

1

Mirage6.1

6.4

+7%

44

47

16

-3

78

7:6

15

0

Mirage5.9

6.0

+1%

42

43

16

-1

73

3:5

12

1

Mirage5.9

6.0

0%

34

45

15

-11

63

6:6

5

0

Mirage4.7

5.4

-15%

Gesamt

219

218

68

+1

377

31:32

62

3

Inferno6.2

6.1

0%

Astralis Talent Anzeigetafel

+/-

KARTEN PUNKTZAHL

MVP

49

47

15

+2

84

7:9

15

3

Mirage7.5

6.7

+4%

45

42

12

+3

74

8:3

8

1

Mirage6.8

6.3

+11%

42

42

7

0

73

4:5

11

0

Mirage6.2

6.0

+17%

40

42

15

-2

77

5:6

8

0

Mirage6.1

5.9

+10%

41

48

10

-7

71

8:8

9

1

Mirage6

5.6

-2%

Gesamt

217

221

59

-4

378

32:31

51

5

Inferno6

6.1

+8%

SkinClub Worldwide
score predict & Analytics Insights
2 - 0
2 - 1
Ergebnis
1 - 2
0 - 2
Teams Vorteil

Karten

Punktzahl

6.1

6.1

Mirage0.9

Gewinn Runden

11

13

Mirage0

Tötungen

84

80

Mirage0

Schaden

8.96K

9.12K

Mirage0

Ökonomie

1.21M

1.17M

Mirage-49100

LeistungenMatch

Rekord/Zeit/Karte

Wert/D

Setzen durch

Rivael

USP Kills auf der Karte

  •  Inferno

41.6027

Geschwindigkeitsrunde (sec)

  •  Inferno

00:22s01:55s

Geschwindigkeitsrunde (sec)

  •  Inferno

00:23s01:55s

Geschwindigkeitsrunde (sec)

  •  Inferno

00:19s01:55s

Spieler Punktzahl (round)

  •  Inferno

36511010

Spieler Punktzahl (round)

  •  Inferno

34891010

Kupplung (opponents)

  •  Inferno

2

GLOCK Kills auf der Karte

  •  Vertigo

31.4482

Geschwindigkeitsrunde (sec)

  •  Vertigo

00:14s01:55s

Geschwindigkeitsrunde (sec)

  •  Vertigo

00:25s01:55s

Aufstellungen
Aufstellung
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Derzeit gibt es keine Teamaufstellung
Aufstellung
Picks & Bans

Derzeit liegen keine Informationen zu diesem Kartenentwurf vor.
Historisch Karten Gewinnrate Letzte 6 Monate

Dust II

100%

Mirage

28%

Vertigo

18%

Nuke

18%

Inferno

11%

Anubis

1%

Ancient

0%

Letzte 5 Karten

Dust II

100%

1

4

fb
fb
fb
fb
w

Mirage

60%

10

0

w
w
l
w

Vertigo

67%

3

2

fb
w
l

Nuke

36%

11

1

l
l
l
l

Inferno

43%

7

1

w
l
w
l
l

Anubis

36%

14

0

l
l
w
w
l

Ancient

29%

7

2

l
l
w
l
l

Letzte 5 Karten

Dust II

0%

2

12

fb
l
fb
fb
fb

Mirage

32%

25

7

w
w
l
l
l

Vertigo

49%

37

1

w
l
w
l

Nuke

54%

28

1

l
w
l
w

Inferno

54%

24

2

w
l
w
l
l

Anubis

35%

26

6

w
l
w
l
l

Ancient

29%

34

8

l
l
l
w
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Match analysis of Project G vs Astralis Talent by the Bo3.gg Team

In the CS2 match between Project G and Astralis Talent, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Vertigo, Mirage, and victory was secured by Astralis Talent. The MVP of this match was kroK.


Astralis Talent analytics

The team Astralis Talent secured 33 out of 64 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 4 bombs during the match.


The standout players for Astralis Talent were kroK contributed 49 kills and ANSG1 contributed 45 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23847 overall damage.


On the defensive side, Astralis Talent held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.


Project G analytics

The team Project G managed to secure 31 out of 64 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.


The standout players for Project G were ritchiEE contributed 50 kills and eraa contributed 49 kills. 23683 of total damage by Project G could not prevent Astralis Talent from securing the victory


On the defensive side, Project G struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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