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Permitta Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

12

14

3

-2

78

4:1

4

0

6.2

-1%

11

12

2

-1

66

3:0

1

0

6.0

-1%

11

12

1

-1

63

3:3

4

0

5.7

-7%

11

14

6

-3

61

1:2

3

0

5.5

-12%

6

11

3

-5

45

0:2

2

0

4.3

-25%

Gesamt

51

63

15

-12

313

11:8

14

0

5.5

-9%

ARCRED Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

17

8

3

+9

93

2:2

5

1

7.6

+25%

13

13

5

0

82

2:2

2

0

6.0

+10%

13

12

3

+1

76

2:3

4

0

5.8

+3%

10

8

1

+2

46

1:0

3

0

5.4

-3%

10

10

1

0

54

1:4

3

0

5.1

-12%

Gesamt

63

51

13

+12

350

8:11

17

1

6.0

+5%

Teamvorteil Vertigo (M0)
Info
Map Analysis of Permitta vs ARCRED by the Bo3.gg Team

ARCRED on Vertigo Analysis

ARCRED demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ARCRED on Vertigo were Sh4GGi, who contributed 17 kills, and 1NVISIBLE, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 6657 overall damage.


On the defensive side of Vertigo, ARCRED held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Permitta on Vertigo Analysis

Vertigo proved to be a challenging battleground for Permitta, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Permitta on Vertigo included Vegi, who contributed 12 kills, and mASKED, who added 11 kills. Despite their individual efforts, inflicting 5952 total damage, Permitta couldn't prevent ARCRED from securing victory on Vertigo


On the defensive side of Vertigo, Permitta struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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