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PARIVISION Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

15

13

7

+2

86

2:3

2

0

6.3

+4%

15

13

3

+2

71

1:1

3

1

6.1

-5%

10

14

3

-4

62

2:3

2

0

5.1

-19%

8

16

6

-8

56

1:3

2

0

4.4

-28%

7

17

5

-10

45

0:3

2

0

4.0

-35%

Gesamt

55

73

24

-18

321

6:13

11

1

5.2

-17%

Monte Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

19

14

6

+5

117

5:2

6

0

7.8

+29%

16

9

5

+7

91

1:0

5

0

6.9

+19%

14

13

4

+1

77

3:1

4

0

6.5

-4%

14

10

2

+4

62

3:1

3

0

6.2

+6%

10

11

6

-1

67

1:2

3

0

5.5

-11%

Gesamt

73

57

23

+16

413

13:6

21

0

6.6

+8%

Teamvorteil Vertigo (M0)
Info
Map Analysis of PARIVISION vs Monte by the Bo3.gg Team

Monte on Vertigo Analysis

Monte demonstrated their prowers on Vertigo, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Monte on Vertigo were dycha, who contributed 19 kills, and KEi, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7842 overall damage.


On the defensive side of Vertigo, Monte held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


PARIVISION on Vertigo Analysis

Vertigo proved to be a challenging battleground for PARIVISION, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for PARIVISION on Vertigo included BELCHONOKK, who contributed 15 kills, and ArtFr0st, who added 15 kills. Despite their individual efforts, inflicting 6092 total damage, PARIVISION couldn't prevent Monte from securing victory on Vertigo


On the defensive side of Vertigo, PARIVISION struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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