PACT Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

26

23

12

+3

82

5:2

7

0

6.7

+7%

23

19

6

+4

79

3:1

4

1

6.7

+19%

29

20

4

+9

81

4:5

9

0

6.6

+14%

22

24

7

-2

81

4:5

4

0

6.0

-2%

20

21

5

-1

63

1:4

6

0

5.4

-7%

Gesamt

120

107

34

+13

387

17:17

30

1

6.3

+6%

ThunderFlash Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

29

24

7

+5

90

4:5

8

1

6.7

+21%

24

24

5

0

74

6:4

7

0

6.3

-7%

23

24

7

-1

71

5:1

6

0

6.2

+32%

17

23

6

-6

61

0:3

5

0

5.1

0%

14

25

6

-11

55

2:4

2

0

4.7

-31%

Gesamt

107

120

31

-13

352

17:17

28

1

5.8

+3%

Teamvorteil Vertigo (M0)
Info
Map Analysis of PACT vs ThunderFlash by the Bo3.gg Team

PACT on Vertigo Analysis

PACT demonstrated their prowers on Vertigo, securing 19 out of 34 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PACT on Vertigo were Bielany, who contributed 26 kills, and lunAtic, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 13142 overall damage.


On the defensive side of Vertigo, PACT held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Vertigo Analysis

Vertigo proved to be a challenging battleground for ThunderFlash, as they managed to secure 15 out of 34 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Vertigo included asran, who contributed 29 kills, and swiz, who added 24 kills. Despite their individual efforts, inflicting 11978 total damage, ThunderFlash couldn't prevent PACT from securing victory on Vertigo


On the defensive side of Vertigo, ThunderFlash struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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