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Datensätze Nuke
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:30s01:26s
GLOCK Kills auf der Karte
31.4456
GLOCK Schaden (avg/round)
11.44
Tec-9 Kills auf der Karte
41.3023
Tec-9 Schaden (avg/round)
20.23.5
M4A1 Kills auf der Karte
124.491
M4A1 Schaden (avg/round)
55.516.3
Molotov Schaden (avg/round)
6.32
Spieler Punktzahl (round)
39631011
Multi-Tötungen x-
4
Historisch Karten Gewinnrate Letzte 6 Monate
Mirage
58%
Anubis
45%
Vertigo
35%
Inferno
18%
Nuke
13%
Ancient
3%
Letzte 5 Karten
Mirage
0%
0
66
Anubis
67%
24
3
Vertigo
35%
20
24
Inferno
47%
17
22
Nuke
63%
30
5
Ancient
45%
20
21
Letzte 5 Karten
Mirage
58%
24
18
Anubis
22%
18
10
Vertigo
0%
0
54
Inferno
29%
7
31
Nuke
50%
12
27
Ancient
42%
24
10
Letzte Ergebnisse
Kopf an Kopf
Info
Map Analysis of ODDIK vs W7M by the Bo3.gg Team
ODDIK on Nuke Analysis
ODDIK demonstrated their prowers on Nuke, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ODDIK on Nuke were Kaide, who contributed 21 kills, and mo0n, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8720 overall damage.
On the defensive side of Nuke, ODDIK held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
W7M on Nuke Analysis
Nuke proved to be a challenging battleground for W7M, as they managed to secure 0 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for W7M on Nuke included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, W7M couldn't prevent ODDIK from securing victory on Nuke
On the defensive side of Nuke, W7M struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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