Anubis
13 - 11
Nuke
4 - 13
Dust II
16 - 12
Ancient
9 - 13
Inferno
13 - 8
Ninjas in Pyjamas Anzeigetafel Dust II (M0)

+/-

RUNDEN PUNKTZAHL

8

14

6

-6

0

0:0

0

0

0%

18

12

3

+6

0

0:0

0

0

0%

10

13

2

-3

0

0:0

0

0

0%

13

13

3

0

0

0:0

0

0

0%

17

9

3

+8

0

0:0

0

0

0%

Gesamt

66

61

17

+5

0

0:0

0

0

0.0

0%

Metizport Anzeigetafel Dust II (M0)

+/-

RUNDEN PUNKTZAHL

16

17

4

-1

0

0:0

0

0

0%

11

13

2

-2

0

0:0

0

0

0%

4

11

4

-7

0

0:0

0

0

0%

18

14

2

+4

0

0:0

0

0

0%

13

12

3

+1

0

0:0

0

0

0%

Gesamt

62

67

15

-5

0

0:0

0

0

0.0

0%

Teamvorteil Dust II (M0)
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Info
Map Analysis of Ninjas in Pyjamas vs Metizport by the Bo3.gg Team

Ninjas in Pyjamas on Dust II Analysis

Ninjas in Pyjamas demonstrated their prowers on Dust II, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Ninjas in Pyjamas on Dust II were Snappi, who contributed 8 kills, and sjuush, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 0 overall damage.


On the defensive side of Dust II, Ninjas in Pyjamas held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Metizport on Dust II Analysis

Dust II proved to be a challenging battleground for Metizport, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Metizport on Dust II included hampus, who contributed 16 kills, and Plopski, who added 11 kills. Despite their individual efforts, inflicting 0 total damage, Metizport couldn't prevent Ninjas in Pyjamas from securing victory on Dust II


On the defensive side of Dust II, Metizport struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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