Newhappy Anzeigetafel Inferno (M3)

+/-

RUNDEN PUNKTZAHL

13

14

2

-1

81

2:1

4

0

6.5

+1%

8

17

0

-9

49

1:1

0

0

4.8

-11%

9

15

0

-6

57

0:2

2

0

4.7

-22%

8

15

4

-7

55

1:5

1

1

4.7

-26%

7

17

1

-10

42

0:6

1

0

3.7

-32%

Gesamt

45

78

7

-33

284

4:15

8

1

4.9

-18%

CatEvil Anzeigetafel Inferno (M3)

+/-

RUNDEN PUNKTZAHL

MVP

22

9

10

+13

131

5:1

7

1

9.4

+49%

19

6

3

+13

87

7:0

5

1

8.6

+36%

17

8

2

+9

75

1:1

5

0

6.6

+26%

10

9

4

+1

68

1:0

2

1

6.1

-1%

10

13

7

-3

71

1:2

1

0

5.3

-2%

Gesamt

78

45

26

+33

431

15:4

20

3

7.2

+22%

Teamvorteil Inferno (M3)
Info
Map Analysis of Newhappy vs CatEvil by the Bo3.gg Team

CatEvil on Inferno Analysis

CatEvil demonstrated their prowers on Inferno, securing 15 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for CatEvil on Inferno were Cate, who contributed 22 kills, and Roninbaby, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8195 overall damage.


On the defensive side of Inferno, CatEvil held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Newhappy on Inferno Analysis

Inferno proved to be a challenging battleground for Newhappy, as they managed to secure 4 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Newhappy on Inferno included Jee, who contributed 13 kills, and SuperG0D, who added 8 kills. Despite their individual efforts, inflicting 5389 total damage, Newhappy couldn't prevent CatEvil from securing victory on Inferno


On the defensive side of Inferno, Newhappy struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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