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Teams Vorteil
Punktzahl
6.2
5.8
Anubis0.4
Gewinn Runden
13
8
Anubis5
Tötungen
74
61
Anubis13
Schaden
7.77K
7.01K
Anubis767
Ökonomie
455.4K
426.85K
Anubis28550
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Teammitglied tötet
1
Teammitglied tötet
1
Historisch Karten Gewinnrate Letzte 6 Monate
Anubis
100%
Nuke
80%
Inferno
75%
Ancient
56%
Vertigo
25%
Mirage
25%
Dust II
0%
Letzte 5 Karten
Anubis
100%
2
2
Nuke
80%
5
5
Inferno
75%
4
6
Ancient
56%
9
3
Vertigo
25%
4
7
Mirage
25%
12
1
Dust II
0%
0
3
Letzte 5 Karten
Anubis
0%
3
0
Nuke
0%
0
3
Inferno
0%
0
0
Ancient
0%
1
1
Vertigo
0%
1
0
Mirage
0%
3
0
Dust II
0%
0
3
Info
Match analysis of MIGHT vs Priority by the Bo3.gg Team
In the CS2 match between MIGHT and Priority, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by MIGHT. The MVP of this match was PwnAlone.
MIGHT analytics
The team MIGHT secured 13 out of 21 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 3 bombs during the match.
The standout players for MIGHT were PwnAlone contributed 19 kills and Jonji contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7774 overall damage.
On the defensive side, MIGHT held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
Priority analytics
The team Priority managed to secure 8 out of 21 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Priority were cmrn contributed 14 kills and --NeoGrief-- contributed 15 kills. 7007 of total damage by Priority could not prevent MIGHT from securing the victory
On the defensive side, Priority struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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