Teamvorteil Ancient (M1)
Datensätze Ancient
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:34s01:27s
Schnelle Bombenanlage (sec)
00:33s01:27s
Rauch auf eine Karte geworfen
2514.8354
AWP Kills auf der Karte
166.5449
Spieler Punktzahl (round)
50941011
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
4
Teammitglied tötet
1
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
100%
Anubis
56%
Nuke
50%
Mirage
50%
Ancient
17%
Inferno
0%
Vertigo
0%
Letzte 5 Karten
Overpass
100%
3
1
Anubis
56%
9
1
Nuke
50%
2
3
Mirage
50%
6
1
Ancient
50%
4
6
Inferno
0%
2
6
Vertigo
0%
0
8
Letzte 5 Karten
Overpass
0%
0
3
Anubis
0%
2
1
Nuke
100%
1
1
Mirage
0%
1
1
Ancient
67%
3
0
Inferno
0%
0
4
Vertigo
0%
0
0
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lwwwl
- ll
Info
Map Analysis of MIGHT vs huge sweaty by the Bo3.gg Team
huge sweaty on Ancient Analysis
huge sweaty demonstrated their prowers on Ancient, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for huge sweaty on Ancient were Evancaw, who contributed 27 kills, and lect, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8975 overall damage.
On the defensive side of Ancient, huge sweaty held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
MIGHT on Ancient Analysis
Ancient proved to be a challenging battleground for MIGHT, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for MIGHT on Ancient included danss, who contributed 19 kills, and scar, who added 20 kills. Despite their individual efforts, inflicting 8297 total damage, MIGHT couldn't prevent huge sweaty from securing victory on Ancient
On the defensive side of Ancient, MIGHT struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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