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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:28s01:26s
Schnelle Bombenanlage (sec)
00:25s01:26s
Schnelle Bombenanlage (sec)
00:33s01:26s
USP Schaden (avg/round)
14.94.7
Flash geblendet auf der Karte (opp)
4329
Deagle Kills auf der Karte
31.6672
AK47 Kills auf der Karte
176.5888
AK47 Schaden (avg/round)
95.625.3
GLOCK Schaden (avg/round)
16.14
Rauch auf eine Karte geworfen
1514.6931
Historisch Karten Gewinnrate Letzte 6 Monate
Anubis
60%
Vertigo
50%
Mirage
42%
Inferno
25%
Nuke
20%
Ancient
1%
Letzte 5 Karten
Anubis
60%
10
4
Vertigo
0%
2
25
Mirage
33%
12
5
Inferno
0%
1
18
Nuke
20%
5
14
Ancient
36%
14
7
Letzte 5 Karten
Anubis
0%
0
23
Vertigo
50%
8
1
Mirage
75%
8
3
Inferno
25%
4
3
Nuke
0%
1
17
Ancient
35%
17
3
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- llllw
- llwll
Info
Match analysis of MIGHT vs FLUFFY AIMERS by the Bo3.gg Team
In the CS2 match between MIGHT and FLUFFY AIMERS, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by FLUFFY AIMERS. The MVP of this match was jason.
FLUFFY AIMERS analytics
The team FLUFFY AIMERS secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for FLUFFY AIMERS were jason contributed 18 kills and sacrifice contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7703 overall damage.
On the defensive side, FLUFFY AIMERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for MIGHT were Fr3nk1e contributed 11 kills and Nifty contributed 10 kills. 5277 of total damage by MIGHT could not prevent FLUFFY AIMERS from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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