Liquid Anzeigetafel Dust II (M0)

+/-

RUNDEN PUNKTZAHL

24

19

4

+5

102

8:5

10

0

7.8

+14%

23

15

7

+8

106

3:1

7

0

7.3

+19%

19

14

6

+5

97

1:0

5

0

6.9

+10%

15

12

5

+3

64

4:0

3

0

6.4

-1%

14

14

4

0

54

0:2

3

0

5.2

+1%

Gesamt

95

74

26

+21

423

16:8

28

0

6.7

+9%

Evil Geniuses Anzeigetafel Dust II (M0)

+/-

RUNDEN PUNKTZAHL

22

20

0

+2

75

3:1

4

0

6.5

0%

15

17

2

-2

65

1:2

4

1

5.8

-9%

13

19

8

-6

78

1:1

3

0

5.6

-9%

16

20

8

-4

80

2:8

4

0

5.2

0%

8

20

3

-12

39

1:4

1

0

3.7

-39%

Gesamt

74

96

21

-22

337

8:16

16

1

5.3

-11%

Teamvorteil Dust II (M0)
Info
Map Analysis of Liquid vs Evil Geniuses by the Bo3.gg Team

Liquid on Dust II Analysis

Liquid demonstrated their prowers on Dust II, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Liquid on Dust II were YEKINDAR, who contributed 24 kills, and EliGE, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10147 overall damage.


On the defensive side of Dust II, Liquid held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Dust II Analysis

Dust II proved to be a challenging battleground for Evil Geniuses, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Dust II included Brehze, who contributed 22 kills, and HexT, who added 15 kills. Despite their individual efforts, inflicting 8089 total damage, Evil Geniuses couldn't prevent Liquid from securing victory on Dust II


On the defensive side of Dust II, Evil Geniuses struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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