Liquid Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

25

19

6

+6

87

1:3

6

0

6.8

+11%

17

17

7

0

81

3:4

4

1

6.3

+8%

20

14

8

+6

82

1:3

6

0

6.3

+6%

14

17

1

-3

49

2:1

2

1

5.5

-25%

13

20

4

-7

67

2:6

3

0

4.9

-10%

Gesamt

89

87

26

+2

365

9:17

21

2

6.0

-2%

Evil Geniuses Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

26

19

11

+7

112

6:2

8

0

8.0

+30%

19

17

2

+2

76

3:1

4

0

6.3

+7%

17

15

7

+2

62

2:0

5

0

6.1

+4%

13

18

6

-5

68

3:4

2

0

5.6

-7%

12

20

3

-8

60

3:2

3

0

5.2

-14%

Gesamt

87

89

29

-2

378

17:9

22

0

6.3

+4%

Teamvorteil Inferno (M0)
Info
Map Analysis of Liquid vs Evil Geniuses by the Bo3.gg Team

Liquid on Inferno Analysis

Liquid demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Liquid on Inferno were EliGE, who contributed 25 kills, and shox, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9494 overall damage.


On the defensive side of Inferno, Liquid held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Inferno Analysis

Inferno proved to be a challenging battleground for Evil Geniuses, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Inferno included autimatic, who contributed 26 kills, and Brehze, who added 19 kills. Despite their individual efforts, inflicting 9820 total damage, Evil Geniuses couldn't prevent Liquid from securing victory on Inferno


On the defensive side of Inferno, Evil Geniuses struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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